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Consistent isometric game-asset prompt system for Stable Diffusion/Flux. Produces uniform 45-degree assets that work as game sprites.System prompt (paste first): "You generate isometric game assets with a fixed 45-degree camera angle, consistent lighting from the top-left, neutral flat background, and a unified color palette. Keep the asset fully inside the frame with clear silhouettes and no text."Asset prompt template:"isometric [ASSET_TYPE, e.g. wooden single-stor building], 45-degree isometric view, top-left light, soft shadows, [PALETTE: warm wood tones], cute low-poly stylization, clean silhouette, isolated on solid [BG_COLOR] background, game asset, sprite sheet ready, high detail, 4k - ar 1:1"Variants to produce a full kit:- Building set: variant base (wood / stone / futuristic) x 3 sizes (1x1, 1x2, 2x2 footprint) + door/window swaps- Nature elements: tree, rock, bush, water tile in the palette- Character slot: same style, transparent or solid-bg versionQuality block to append: "high quality, sharp focus, consistent perspective, no text, no watermark"Negative prompt (use as-is): "lowres, blurry, text, watermark, signature, multiple angles, perspective distortion, flat lighting, extra limbs, duplicated objects"Deliverable: the base template, the variant matrix table, the SDXL/Flux negative prompt, and 3 example ready-to-run prompts for a wood house, a stone tower, and a pixel-fantasy shop.
Consistent isometric game-asset prompt system for Stable Diffusion/Flux. Produces uniform 45-degree assets that work as game sprites.System prompt (paste first): "You generate isometric game assets with a fixed 45-degree camera angle, consistent lighting from the top-left, neutral flat background, and a unified color palette. Keep the asset fully inside the frame with clear silhouettes and no text."Asset prompt template:"isometric [ASSET_TYPE, e.g. wooden single-stor building], 45-degree isometric view, top-left light, soft shadows, [PALETTE: warm wood tones], cute low-poly stylization, clean silhouette, isolated on solid [BG_COLOR] background, game asset, sprite sheet ready, high detail, 4k - ar 1:1"Variants to produce a full kit:- Building set: variant base (wood / stone / futuristic) x 3 sizes (1x1, 1x2, 2x2 footprint) + door/window swaps- Nature elements: tree, rock, bush, water tile in the palette- Character slot: same style, transparent or solid-bg versionQuality block to append: "high quality, sharp focus, consistent perspective, no text, no watermark"Negative prompt (use as-is): "lowres, blurry, text, watermark, signature, multiple angles, perspective distortion, flat lighting, extra limbs, duplicated objects"Deliverable: the base template, the variant matrix table, the SDXL/Flux negative prompt, and 3 example ready-to-run prompts for a wood house, a stone tower, and a pixel-fantasy shop.
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